The Secret Chronicles of Dr. M.
xet7.org In English > The Secret Chronicles of Dr. M.
Open Source game website: http://www.secretchronicles.de
I joined this Open Source project 2014-08-29 to translate game to Finnish, for making it easier for friend family kid to play.
2016-05-20: cronjob script to server that moves IRC logs older than 6 months away from public directory: https://gist.github.com/xet7/0cb663e31d51234f448c594abeee098e
Current status at 2016-05-20:
I am core committer on this project, with direct git repo access and voting rights
I have translated game to Finnish, all strings that are translateable, rest of the English-hardcoded strings will be made translateable later.
Original black-and-white website was coded by Quintus, project lead developer, using nanoc Ruby-based static website compiler. For new 2.0 release of game, at 2015-06-04, head8debian made single page visual design of new website, and I (xet7) modified nanoc code so all pages of new website used the new visual design, using Ruby/HTML/CSS/JS. You can see website code changes at https://github.com/Secretchronicles/main-website and numerous fixed issues in visual look, code and browser compatibility at https://github.com/Secretchronicles/main-website/issues . I also translated website to Finnish.
At 2015-09, I did run Coverity Scan on game C++ sourcecode bugs, some of them are now fixed
We released new 2.0.0 version of game at 2015-08-17 http://www.secretchronicles.de/en/news/2015/08/17/2/ (English) and http://www.secretchronicles.de/fi/news/2015/08/17/2/ (Finnish)
At 2015-10-20, we had problem with Python-based wiki software called moinmoin taking too much resources on server, so I created static website version of wiki, added same visual look as elsewhere at website, and disabled moinmoin. We will look later what less resource demanding wiki software to use.
Currently game works on Linux and Windows, and we are focused on changing game C++ code to use SFML http://www.sfml-dev.org to fix many bugs and make game more portable to other operating systems.